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Game
HAYAMI-CHAN
20 days ago

I'm redesigning some buttons in the game.

The gray buttons looks very boring I think, so I decided to go with more of a Comic/Persona kinda vibe.




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Closer look at interactions (now with more Tai)

Characters will have different dialogue when you have 50% or more stress when using "Talk".

Interactions are subject to change/work in progress.

Coffee Boost

When drinking coffee in the mornings you will gain a Boost..

[read article for more]

Tiffany will give the player hints.

I want each character to have their own unique dialogue option.

What would be cool for other characters to have instead of giving the player a Hint?

If you have any ideas I'd love to hear them in the comments

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

First interaction with Jejune

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

". . ."

"Who is that?"

*thinking emoji*

Hey! I made this Realistic Super Saiyan Sketch. What do you think?

When failing a D20 you'll lose 1 friend point with the character.

And if you roll a perfect 20 you will get 2 points instead of 1.

I've also updated the buttons to match the NPC Interaction buttons.