I'm sorry everyone, but I think the game's going to have to be put on hold for a while as I shift over all of my assets to a new game engine, like Unreal or Godot.
Why? Because seriously f*** Unity, that's why.
https://www.gamedeveloper.com/business/the-death-of-unity
Next up
Have to travel for work, so I'm not able to do too much this time. Made a bridge though! Still scary, in a pinch...
Sorry for the lack of updates, I think it's safe to say the last month has been a bit...stressful for everyone. Rest assured, I'm still working hard to finish 3199 - hopefully by the end of 2024. In the meantime, let's go check in on Bambi - ooooohhh...
So...it's been a while, huh? I think I'm starting to get my mojo back, and I plan to start updating this game again, maybe on a bi-weekly basis this time. To show that I mean it this time, I've started work on the opening cutscene!
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
It's still very early in development, but I've been working on the shed the player will be visiting in the game, with a creepy basement/laboratory.
Modelling takes way too much time for me...
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
This isn't a game update, this is just something that I kind of need to write & post for myself more than anything else. P.S. As of now, this doesn't mean 3199's going anywhere yet, don't worry. Quite the contrary, I think.
OK, little pep-talk to myself really helped, cause I was on FIRE this week! Among other things, I'm adding landmarks to the map and started work on a new model, the deer! (don't get attached lol)
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
More work on the intro cutscene. How do you like the lighting & trees? Would have more to show, but it turns out that in my hiatus, I've completely forgotten how to use Blender haha.
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