Game
SCP-3199
3 years ago

I'm sorry everyone, but I think the game's going to have to be put on hold for a while as I shift over all of my assets to a new game engine, like Unreal or Godot.

Why? Because seriously f*** Unity, that's why.

https://www.gamedeveloper.com/business/the-death-of-unity




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Finally, SCP-3199 is done!

I've released the game on itch.io, but I'll be starting a discounted 31.99% sale tomorrow at noon, so wait until then for the best deal!

"Diary of a Madman" is now available on itch.io! It's free and super short, so please consider checking it out!

https://rippersmith-ddl.itch.io/diary-of-a-madman

Almost done with all the images! After that, it's adding some SFX, and it should be all ready to go!

Your worst nightmare is alive ... Coming soon !

Map progress going quickly, I just finished code so that you can "discover" the locations on the map. Now to add this code to every landmark, and time to move on to proper polishing.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

I've been playing with some audio for the game using Audacity. What do you guys think of the sound so far?

No rest for the wicked! I'm already deep into my next game, an adaptation of "Diary of a Madman." The writing's done, and I'm about halfway done with the illustrations now. I'm guessing the project should be done by the end of July, so stay tuned!

A hand-painted world full of spirits, secrets and quiet magic.

This is Seina: A Tale of Spirits. 🌿

#gaming #indiegame

OK...been a hot minute. Had to go through a few things at home, & it's sometimes hard for me to just push through the art stuff sometimes. But hey, I'm finally getting close to finishing the overworld map! Still need some details here & there...