I’ve been making concepts, polishing and designing Six Nights for about a year at this stage. It started as a little Idea, the it grew. Unfortunately, I don’t know how to programme it without it being broken. I’m taking a break from my computer for the weekend. I’ll be back soon with more stuff.
I’m taking a break.
Next up
...
Just a blender paint test. Or is it?
Really don't like what the gj compression did to it.
Something I'm working on.
The First Image is with SEUS PTGI e12, the second is without any shaders.
A preview of what's to come...
A little rig I made in blender. What you guys think?
High Poly Returned Spewfoxy
Pretty realistic grass, right?
-Made in Blender-
"Do not crash into the road. Otherwise this might happen to your newly purchased van."
"Okay. If you see any animatronics at the door, use one of the 2 buttons on the control panel... I think for Spewfoxy, you should use the blue one."
I'm a bit late to the anniversary, so I decided to make a withered foxy head.
I've made a video of me speed-modeling it on my youtube.
Here's the link: https://youtu.be/DXPo6RNpvnA
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