I’ve been making concepts, polishing and designing Six Nights for about a year at this stage. It started as a little Idea, the it grew. Unfortunately, I don’t know how to programme it without it being broken. I’m taking a break from my computer for the weekend. I’ll be back soon with more stuff.
4 years ago
I’m taking a break.
Next up
Made this in blender...
I've updated the textures, now it looks better than ever (in my opinion)
I'm currently attempting to get Vulkan Working.
"Okay. If you see any animatronics at the door, use one of the 2 buttons on the control panel... I think for Spewfoxy, you should use the blue one."
I've made a lot of progress, now there's multiple models, multiple textures, and multiple lights! (If you're wondering why the window looks a bit different, I got this screenie on my laptop)
I've made another change to the game, now the models can be bumpy! Also, Happy Valentine's Day!
I now have models!
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Announcement
Currently working on how the game will actually work behind the scenes. Here's a little render.
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