Game
Rock Beyond Time

3 years ago

I'm thinking of changing the thumbnail.

It doesn't feature any screenshots, but it's less cluttered. Might make it difficult for people to realize it's an action-RPG.

Should I change it to this?


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Coming soon to another update.

Lemme get some work done with it first, then we'll talk.

A rather interesting thing I forgot about...

Part of the expansion involves a cute little fight right here. ...in space for no apparent reason.

...too bad it won't be as epic as the final boss, but still...

I probably should continue work on the final boss, but I wanted to show you what else I've been working on with this game.

Title menus are really important for home releases, and Game Overs are for less casual gamers.

We aren't in deep space. We're above the earth. There are no space potatoes above the earth. There's space debris, though.

The real trick now is figuring out what the starbase you're flying into looks like.

He's coming back. ...but just this once.

Okay, the bed's a bit bigger. There are other details I need to correct as well.

Sadly, the reunion between Pinafore and a conscious Timothy will have to wait.

The next update may be full of bugs.

...moths, mostly.

Behold, blending vertex positions!

Old position + ((number between 0 and 1) * the difference between the old and new position)

This took so much math, it hurts. ...not the CPU, but it sure hurts me to do.

...and I've got four more angles to do this with.

Cutscene work begins with drawing backgrounds.

...maybe I made Timothy's hospital bed too small.