Next up
I hope you appreciate what I go through for pointless details like this.
I don't plan on going this crazy too much, though.
What a bunch of clowns.
I don't know if I went too far, or not far enough. The hand-clamps work, but that's not being demonstrated here.
Why, yes, programming an elephant IS hard. Making its eyes blue is a lot easier, but I'm not doing that.
I also had to make sure it's a robot elephant, specifically, because this is a robot circus, and it's unethical to use real elephants.
As a writer, you learn to just make stuff up. As a science-fiction writer, you justify the stuff you just make up.
"Derma" is related to "skin", and "myo" is related to "myoelectric prosthesis".
Two-level demo for Robot Maid P-NA-4 is here!
...but the game's still not in active development right now.
First you draw parts, then program a rig for animation.
I need to work on the "What does this guy actually do" part.
Just a reminder. It's coming on the 16th, assuming nothing goes wrong.
I figured out an easier way to program arranging angles on a rig.
It involves choosing which body part to move, then using the mouse to calculate an angle.
Namely, angle= point_direction(x, y, mouse_x, mouse_y).
The best way to let everyone play with whatever controller they want is to let players test it out, reconfigure it, and let them test it again.
...it's a bit messy, since this is a game that should support two players.
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