Game
Rock Beyond Time

3 years ago

Part of the expansion involves a cute little fight right here.
...in space for no apparent reason.

...too bad it won't be as epic as the final boss, but still...




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Coming soon to another update.

Lemme get some work done with it first, then we'll talk.

A rather interesting thing I forgot about...

Meow.

Tigers are difficult to animate, especially since they have two joints for their hind legs.

Well, it kinda resembles a tiger.

Just a reminder. It's coming on the 16th, assuming nothing goes wrong.

The next update may be full of bugs.

...moths, mostly.

He's coming back. ...but just this once.

If there's one thing I learned from looking at the graphics of NES Batman, it's that they put gray highlights with red shading to make metal look a little rusty.

I'll know if I did my job right when I get to actually making the level.

Part of the debugging experience is making sure enemies don't spawn in walls.

...but this is a great way to show off the shotgun in action.

I hope you appreciate what I go through for pointless details like this.

I don't plan on going this crazy too much, though.

No, this is not the final boss. This is the boss of the last mainline level. There's a difference.

Also, I'm so glad I can pull off stuff like this. There'll be two more forms, though.