Next up
Part of the expansion involves a cute little fight right here. ...in space for no apparent reason.
...too bad it won't be as epic as the final boss, but still...
I was considering releasing the expansion today, but then I found a lot of bugs I should've spotted in the original build, and I made the minimap do extra stuff for said expansion.
Don't worry, it'll be out by tomorrow night.
I felt some mechanics were underutilized, so I'm making an expansion.
...more or less just a side quest and extra dungeon. No more than that here.
Coming who-knows-when.
Coming soon to another update.
Lemme get some work done with it first, then we'll talk.
Possible default protagonists, Charlie (guy with hat) and Bonnie (girl with dress). Using a similar palette, because I can.
I would alter the faces, but I like appeal, and without the pixel-noses, they'd look like chibis at that size.
I don't know if I went too far, or not far enough. The hand-clamps work, but that's not being demonstrated here.
Two-level demo for Robot Maid P-NA-4 is here!
...but the game's still not in active development right now.
First you draw parts, then program a rig for animation.
I need to work on the "What does this guy actually do" part.
Sometimes, the hardest thing when designing a boss is scaling its AI and collision boxes so the player actually stands a chance.
That being said, Clampor's finally implemented, ready to take on this little stretchy lady.
A rather interesting thing I forgot about...
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