Game
Rock Beyond Time




4 years ago

The next update may be full of bugs.

...moths, mostly.




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I felt some mechanics were underutilized, so I'm making an expansion.

...more or less just a side quest and extra dungeon. No more than that here.

Coming who-knows-when.

The best way to let everyone play with whatever controller they want is to let players test it out, reconfigure it, and let them test it again.

...it's a bit messy, since this is a game that should support two players.

The way her telescopic arms work has always been fudged in-game and in art, so I'm wondering if I should animate Pinafore cleaning the family portrait with this sprite-chain arm.

Coming soon to another update.

Lemme get some work done with it first, then we'll talk.

I was considering releasing the expansion today, but then I found a lot of bugs I should've spotted in the original build, and I made the minimap do extra stuff for said expansion.

Don't worry, it'll be out by tomorrow night.

A rather interesting thing I forgot about...

As the first major cutscene, I have to show the scale without going crazy with drawing too much.

As such, these two DemoBots up front do a bit of acting, and we never see them again.

Whoooooa, we're halfway there!

...in terms of cutscenes.

I hope you appreciate what I go through for pointless details like this.

I don't plan on going this crazy too much, though.

Resistance is futile.