Game
Rock Beyond Time




3 years ago

The next update may be full of bugs.

...moths, mostly.




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More BG layers, more garbage.

Maybe I should throw in a few towers of cars into the background.

Just because it's inspired by Seven Force doesn't mean it's gonna be a bunch of robots. Instead, Mag-Nia's gonna make her own weapons.

These GFX are probably gonna be used for masks and reference. I have plans for a sawblade form later.

A rather interesting thing I forgot about...

I'm feeling a bit more off than usual today.

Here, have some smaller weapons.

Coming soon to another update.

Lemme get some work done with it first, then we'll talk.

Of course old-fashioned robots end up in the junkyard.

They aren't gonna be used in the convention level, so it's fitting here.

Also, the giant floating magnets and bulldozers don't discriminate. They harm all robots.

The best way to let everyone play with whatever controller they want is to let players test it out, reconfigure it, and let them test it again.

...it's a bit messy, since this is a game that should support two players.

Still shaping out that junkyard.

The sky is a dirty green, the background is a painful quilt of grayness to draw, and the ground is still made of fruitcake.

Just a reminder. It's coming on the 16th, assuming nothing goes wrong.

I realize some players just want to play the game and see the story, while others may actually want to use those revival items, so here's a little compromise for you all.

Also, yes, I NEED to put on that "Pro" flag everywhere.