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My favorite part of game dev is boss design. Fighting enemies is fun but fighting bosses is even more fun. Turns out designing bosses is fun also. There are many patterns and styles to apply.
I've made this game for Vim Jam 4.
Here are some shots of the game.
This game could make you stressful after playing couple stages.
Therefore I've constructed bonus stages in which player could shoot or slash boxes as much as they want to release the tension.
Here are some shots from those stages:
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
The update is finished, this game plays better now! Get it while it's fresh!
To celebrate this, here are some shots:
Happy Devruary! Devruary Day 12 celebrates @ddbalabag
! They're the game dev behind Book and Horn! We also have a question for the devs of Game Jolt: What tool or plugin saves you the most time in game dev?
I've made this game for Vim Jam 4.
Here are some shots of the game.
FYI this cool defense game is complete and ready to be played.
Here are some screenshots:
Happy Devruary! Devruary Day 11 celebrates @Asthon_ES
! They're an Indie studio recently created to produce their own games including Magic Frog! We also have a question for the devs of Game Jolt: How do you usually plan a game dev project?
My game for Solo Dev Marathon Jam 5 is almost complete, just needs some bosses, fixes and other stuffs.
Here are more shots from the game:


















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