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A little peak of the UT 10th Anniversary thing I making.
Introducing: Deltarune Gameboy'd | Kris vs. the Roaring Knight ----------------------------------------------------------- A WIP in progress fangame in the style of Gameboy Color being made for the Undertale 10th Anniversary!
Intro sequence update.
Btw, I'm still recovering from my head injury, with frequent migraines. I'm doing very little right now because I don't want to cause any further harm, but still would like to get some stuff done. (Primarily cause I'm bored af)
New Dark World Ruins enemy.
New Battle Intro where you can choose the music you want to here while in battle.
The intro has a few bugs, but I need to start working on the actual attacks before it's gets to close to the Anniversary day. (I suck at attack coding)
Phase 2 gameplay. I've made 2 new attacks, and I feel that the difficulty is suitable.
Also made warnings for phase 1 and 2 attacks so all attacks are actually dodgeable.
Please help Quin raise enough money to move away from his family so he can come back to Youtube and Gamejolt! https://www.gofundme.com/f/save-quin
Personal complications have arisen with his family, causing him to be unable to code, write, or do the things he loves.
New Undertale video just dropped on Youtube. It's a fandmade Genocide Amalgam animation taking place after the Alphys NEO fight Go check it out if you want https://pie.yt/?v=https://youtu.be/yd9Tin1nLRI?si=Sbys4D93ClgEC6…
This is by far the work I'm most proud of since starting with the Kristal engine almost a year ago. This is why I've been silent. Been working on this.
I'm not answering any questions about this btw.
Made the first 2 attacks, and made some attacking animations for the Knight.
Edit: Since the earlier poll tied, I'm going to increase XSlash's TP cost to 50, but add a 30 HP heal factor.
Ngl, I'm really happy with how these attacks turned out.
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