9 months ago

I made a NES styled sprite of Donna Mcsquirt by Danielzombington as revenge

Target Profile: https://artfight.net/~Danielzombington




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For day 838 of coding, I have started making a new array to record clear spaces on the map in order to better distribute the resources

For day 837 of coding, I tried altering how much trees and big rocks to spawn so that they will appear on lower sections of the map

For day 833 of coding, I gave the pickups a bit of bounce when they appear. Some adjustments will be made later to make it a bit more natural

@TofuPixel is a Jolter to Watch and a pixel artist from England who works on indie games. She likes horror, nature, and funny animals! Follow @TofuPixel before the quest ends on April 15 and you'll get Coins!

For day 832 of coding, I added some depth sorting to the pickups

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 840 of coding; I simplified how the space recording array is built, and I now have the flag array built based on the other array's size

For day 835 of coding, I slowed down the pickups' movement to make sure that the smaller bounce is working. Thankfully, the bounce is working as intended

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 830 of coding, I used the code for spawning resources and turned it into a function to be called by the resource