
Next up
2026.
New poster to accompany trailer
Actual gameplay!!! A bit of a demo for the breaker mechanic in the office
This is still under works, so nothing seen is final
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Bandana Dee the Dream Friend
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Path of Kami: The Evolution of the Lore
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
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