4 months ago

I made Huggy Wuggy a #CreppyClown now




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For day 1121 of coding, I tried some tests to find out the problem to no success. Array_push works, array_length works, but array_contains_ext doesn't for some reason

For day 1118 of coding, I'm trying to have the speech bubble drawn by the orange dragon appear so that the player can walk behind it. I tried using gpu_set_depth, but it didn't work.

Does anyone have any idea how to do this?

For day 1125 of coding, I was attempting to draw the pause title using Scribble. Does anyone familiar with Scribble know if I can draw text from a variable, because I'm still new to this plugin?

I also noticed some animations still going during pause

This week's Fan Art Friday celebrates Rayman! Accept the quest in your quest log to get started.

For day 1126 of coding, I have the dragon animation stop whenever the game is paused. I've also realized that I need to make sure other objects stop when paused

Just an experiment with our favourite space mommy

For day 1127 of coding, I have work out some parts that can be still during pause. The tree stump still needs working on however

For day 1122 of coding; with testing, I've found that array_contains(callID, noone) works, but array_contains_ext(callID, noone, true) doesn't work because callID isn't an array

This is not making sense to me right now

Vibing with a lil splish splash.

For day 1123 of coding, I've found a way to have multiple instances have speech bubbles without using array_contains_ext()