Next up
Quick showcase of the game's main menu. It's clean, simple and very quick and easy to use.
For combat mechanics, we are mostly taking inspiration from God of War and Prince of Persia The Lost Crown.
What do you think?
a short gameplay snippet to show off our in-game tutorial text
Me, myself and I are the best! LOL
With previous couple of games that I've made I realized how important tutorials actually are. So here's what I've made for Fling.
Endless mode is added to Fling...well, kinda. From technical perspective it works well. Now I only have to add content to it. Let me know what you think.
Oopsie!
Happy ScreenshotSaturday everyone!
Here’s one showing Grabar, our swamp monster, in action
"Windmill" level with new mechanic, rotating mechanisms. I have a version of these mechanisms with spikes as well. You need to take their speed in consideration when playing a level, which should make a game more interesting.












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