Next up
With previous couple of games that I've made I realized how important tutorials actually are. So here's what I've made for Fling.
"Windmill" level with new mechanic, rotating mechanisms. I have a version of these mechanisms with spikes as well. You need to take their speed in consideration when playing a level, which should make a game more interesting.
Happy ScreenshotSaturday everyone!
Here’s one showing Grabar, our swamp monster, in action
The Drowned
- Rotting in silence for decades, now they rise to drag you into their eternal sleep
Quick showcase of the game's main menu. It's clean, simple and very quick and easy to use.
Oopsie!
Endless mode is added to Fling...well, kinda. From technical perspective it works well. Now I only have to add content to it. Let me know what you think.
I refined endless a bit...
Fling is now available on Newgrounds! You can win 3 medals and compete with others for the best score. You can play it here: https://www.newgrounds.com/portal/view/725915 Today, I'll try implementing GameJolt trophies into Fling.
Concept art for monsters in our 2nd biome (swamp) made by Fran Domljan (https://www.instagram.com/concept.byfern)










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