Game
Fling

7 years ago

I made it so that both top and bottom are full of spikes, also I fixed some issues with camera and this moving wall with spikes.
Still need to figure out how to add more variety to this mode.




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a short gameplay snippet to show off our in-game tutorial text

Building our Levels

Hey everyone! Today we're pulling back the curtain a little and giving you a peek at how we actually build the world of Dark Queen of Samobor. Follow us for more!

Fling is finally released! (Yeeey!!!) Try it out and let me know what you think!

Concept art for monsters in our 2nd biome made by [Fran Domljan](https://www.instagram.com/concept.byfern)

Fling is now available on Newgrounds! You can win 3 medals and compete with others for the best score. You can play it here: https://www.newgrounds.com/portal/view/725915 Today, I'll try implementing GameJolt trophies into Fling.

The Drowned

- Rotting in silence for decades, now they rise to drag you into their eternal sleep

I refined endless a bit...

"Windmill" level with new mechanic, rotating mechanisms. I have a version of these mechanisms with spikes as well. You need to take their speed in consideration when playing a level, which should make a game more interesting.

Endless mode is a lot faster paced then normal levels, which is cool in my opinion, because game has more variety like that. Honestly, I didn't think that endless mode will work well for Fling but I'm pretty satisfied with it now.

Behind the Scenes look at how the Endless mode works