Game
Fling

7 years ago

I made it so that both top and bottom are full of spikes, also I fixed some issues with camera and this moving wall with spikes.
Still need to figure out how to add more variety to this mode.




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I refined endless a bit...

With previous couple of games that I've made I realized how important tutorials actually are. So here's what I've made for Fling.

The Drowned

- Rotting in silence for decades, now they rise to drag you into their eternal sleep

People commented before how visual effects were not impactful enough, so we worked a lot on that in the past few weeks, these are the results. What do you think?

Follow Dark Queen of Samobor for more!

New enemy type! – Skeleton Knights

- Once noble warriors, now risen from ancient battlefields to serve the Dark Queen’s will

Fling is finally released! (Yeeey!!!) Try it out and let me know what you think!

Concept art for monsters in our 2nd biome made by [Fran Domljan](https://www.instagram.com/concept.byfern)

"Windmill" level with new mechanic, rotating mechanisms. I have a version of these mechanisms with spikes as well. You need to take their speed in consideration when playing a level, which should make a game more interesting.

Oopsie!

Happy ScreenshotSaturday everyone!

Here’s one showing Grabar, our swamp monster, in action