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14
7 months ago

I made some place_holder animations, to leave them already programmed in the game. I'll probably redo the movement and animation later.




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Model for a Commission.

I managed to make a system for interacting with items, it was the hardest thing I've done in unity so far.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

₮Ø₥ØⱤⱤØ₩ ₮Ⱨł₴ ₱Ⱡ₳₵Ɇ ł₴ ₲Øł₦₲ ĐØ₩₦.

04/04/2025 (UTC 09:00PM)

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Release: 04/04/2025 (UTC 09:00PM)

(some information is place_holders)

Mark your calendars 🗓️ !

✨🧱 BRICKADIA 🧱✨ lands in Early Access on July 11th!

To celebrate, we just dropped a new montage trailer (100% real gameplay!).

The most chaotic, creative multiplayer sandbox is calling... are you in?

LET'S GO