7 months ago

I made this piece of Ammon by Creym0 as revenge

profile: https://artfight.net/~Creym0




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For day 1121 of coding, I tried some tests to find out the problem to no success. Array_push works, array_length works, but array_contains_ext doesn't for some reason

For day 1117 of coding, we now have a purple dragon by @subterraneanexhibit . I am also working on a speech bubble that appears as I get close

One issue I'm facing is drawing the bubble in front of the dragon and the player

For day 1119 of coding; following a suggestion by paulohpbender from Bluesky, I made an object that will draw speech bubbles for a calling instance

Thank you

This week's Fan Art Friday celebrates Rayman! Accept the quest in your quest log to get started.

For day 1126 of coding, I have the dragon animation stop whenever the game is paused. I've also realized that I need to make sure other objects stop when paused

โ‹†. ๐™š หšAbby Fan Art ๐ŸฅŠโ‹†. ๐™š || 60x80 px. artwork made in PyxelEdit โœงห™โŠน #pixelart #fanart

For day 1124 of coding, I've imported the Scribble plugin for texts. I ran a test to make sure nothing weird occurred, and everything looks fine. I'll need to look into and test functions later; as well as look into how another plugin, Chatterbox, works

For day 1123 of coding, I've found a way to have multiple instances have speech bubbles without using array_contains_ext()

Chibi-Robo! ๐Ÿค–

For day 1122 of coding; with testing, I've found that array_contains(callID, noone) works, but array_contains_ext(callID, noone, true) doesn't work because callID isn't an array

This is not making sense to me right now