Next up
new font for the dialog box :] i think it looks nice
Toying around with a different art style
Casting Spell mockup
Deciding on how big the screen space should be, this might be the way i go (Dont mind the mixels with the menu for now)
Eepy (v2)
Working on a new Fight mechanic, far from finish but i wanted to lean away from rng and make it more skill based.
Debating wether i should switch to pixel art for Dust matters Just a thought for now, but its more likely If i do switch I might reuse DRID assets idk. The Battle Background looks cool in pixel art
eepy
1 comment