1 year ago

I need to rework on the older World Map and just the whole level selection thing too, that’s another priority thing I need to work on with this, now that I’ve got a large issue off of my hands




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Old vs New

This is the code that draws the boxy looking geometry, new one has a bit more math but I'll take more horizontal code than vertical if you know what I mean

Testing out a new move! This move is for all characters

I think I'm getting somewhere

Roaring Knight: Crossover (Tentative Title)

[WIP 01]

Breaking News The solution has been found

same for a downwards slope Shout out to @TDRS_08yT for helping me figure this out My brain would be even more fried if it wasn't for his help

Ricky Rabbit's Seasonal Flavoritiez! Season 3 Episode 13 (Wet Dry roundabout)

Finally. Literally the most tedious geometry to map textures too has been conquered(at least the side of it) Literally every other type of geometry is some sort of variant of Cube so those aren't gonna be hard at all

Today just feels unreal for some reason