
Next up
Old vs New
This is the code that draws the boxy looking geometry, new one has a bit more math but I'll take more horizontal code than vertical if you know what I mean
Testing out a new move! This move is for all characters
I think I'm getting somewhere
Roaring Knight: Crossover (Tentative Title)
[WIP 01]
Breaking News The solution has been found
same for a downwards slope Shout out to @TDRS_08yT
for helping me figure this out My brain would be even more fried if it wasn't for his help
Ricky Rabbit's Seasonal Flavoritiez! Season 3 Episode 13 (Wet Dry roundabout)
Hmmmm
Finally. Literally the most tedious geometry to map textures too has been conquered(at least the side of it) Literally every other type of geometry is some sort of variant of Cube so those aren't gonna be hard at all
Dude
Today just feels unreal for some reason










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