this is about the whole development hell of things im going through right now. so i thought i would explain through this. im cancelling underhell, not because i have more i want to make, hell, i want to make brutal duke more than avgn x, but i still want avgn x to be made soon. its because it has been absolute hell, and nothing got done. i made awful sprites for it, it had dumb gimmicks, and got too boring of “walking”. not much more, just boring walking. as for this, i think im going to delay development on this for about a year. in fact, i might delete this page and start from fresh. im sure that the only reason this has any followers is because i said “hey, look at what im making” on underhells page, and underhell was undertale related. this is aside the point however. i just thought i would say my last good byes to underhell before it vanishes forever.
Next up
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Demonstration of the spells and their effects :)!
Showing off player 2 😎
What do you think?
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl
Got some fun collectibles in our game, Path of Kami!
Respect (Only TLOZ Players Will Understand)
Subscribe to technoblade
Among us_into Madness
0 comments