Game
The Ink Remains

4 years ago

I practiced my modelling skills and one of the things I have made is a recreation of a Bendy cutout. It would look a bit off if used in my game but I can see that I got better in modelling.




0 comments

Loading...

Next up

I'm remastering the code of the game and it doesn't come without stuff breaking lol... It can be funny sometimes

See this screenshot? It took a couple of attempts before getting a result that was worth talking about. Now it's been two years since my first attempt and my procedural generation system is at its 5th remaster. This time it's game worthy...

I finally made a highlight system for the items of my game. Now when you put the crosshair on an important object it gets highlighted! #devlog #fangame #batim

Damn, another #spawnday already! Time flies, it really does...

I present to you, my main #Unity project! It's going to be a procedural generation based humorous game with some horror. Its placeholder name is "Spoopy Halls of Nightmares", you can suggest a better name in the comments! Teaser made in #Blender

I finished setting up the first version of the candle in a soup can. I made its behavior more realsitic than in #BATIM. Hope you like it :)

Gotta love when this happens

I've done a fair bit more work, mostly on the player scripts, environment, some fixes, etc. But I also have implemented the foundation of object interactions and brought graphics parity (images are remake vs old version). Looks are subject to change. Cya!

Mr. Headsenberg wants to sell you some blue... Do you accept?

I added an objective system yesterday. Obviously this objective shown on the image is just an example ;)