4 years ago

I present you Knoum's tower, the first splash effect tower of Drafting Towers.

It's been a while since the last time I've added a tower to the game, last month was mostly QoL changes.




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I just published my first Steam Page!

I heard it was best to have it up as fast as possible. We still need to work on it but at least you can wishlist the game if you're interested! What do you think about it? https://store.steampowered.com/app/1780950/Drafting_Towers/

Just finished a game jam in 48h, what do you think of the result? You can try it there https://gamejolt.com/games/Bidoh/654501

I just integrated data tracking into my game! I'd love to get more stats and see what kind of strategies and cards are dominant in my game. The game is called Drafting Towers, it's a mix between a card game and a tower defense.

The project is in the final stages of development - game balance and testing team will begin forming very soon.

But before that, some animations need to be finished.

More information in the article

We added some decoration to our game, it looks cooler but I think the player might get lost and not see the gameplay element that well. What do you think?

🔧 Weapon Test Log #03: Heavy WPN Strategem

Field test success! Our new call-in railgun packs EMP warheads for massive disruption. 🥳

Perfect when you need extra oomph on the battlefield — but brace for that recoil! ⚡️

#shmup #IndieDev #indiegame

Just linked a database to my unity project to track player behavior, this is so nice and flexible to get any metrics you want about your game. A lot more versatile than Unity Analytics IMO.

Just finished my system to show your deck for my upcoming game Drafting Towers. It's a small victory but still it's still one step further!

Shrunk the level down a bit... Tbh, felt way too big for no reason. What do you guys think #gamedev #horror

Runestones: from concept to in-game model🗿