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Resistance is futile.
There. One sequence dedicated to the phrase "Breathe it in" has been animated.
It was either gonna be this, or a text box going "*sniiiifffffffff* Ahhhhh."
The hair might need work, though.
Whoooooa, we're halfway there!
...in terms of cutscenes.
I felt some mechanics were underutilized, so I'm making an expansion.
...more or less just a side quest and extra dungeon. No more than that here.
Coming who-knows-when.
He's coming back. ...but just this once.
"Sir, is the Super Scaler effect really necessary for a cutscene like this?"
"I coded it, didn't I?"
I guess I can show these things on April Fools day.
They are NOT going into the Robot Maid game, but they're still in the code.
Coming soon to another update.
Lemme get some work done with it first, then we'll talk.
The best way to let everyone play with whatever controller they want is to let players test it out, reconfigure it, and let them test it again.
...it's a bit messy, since this is a game that should support two players.
Just a reminder. It's coming on the 16th, assuming nothing goes wrong.













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