5 years ago

I rebalanced my game so the combat is more enjoyable. The attack that's done when you switch characters is a new mechanic to make swapping between characters it's own offensive option. I think it's a good idea, but I'll need to get others to try it out!




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Just released a revised version after adjusting some attack data based on feedback I got! The attack from the Shield character happens much faster, which allows parrying to be easier. Hopefully, it doesn't make the game too easy...

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