

I recently added to weapons to my game, the only difficultys im having right now. Is ai pathing for the enemys. I have no idea how to make one that fits my game... gogozooom.gamejolt.io/sushipp
Next up
What is happening with games I am making (Sushi game, Stick Brawl):
Sushi game is on a pause (for now)
Stick Brawl is getting bug fixes and new additions
I also have 2 other game ideas that I haven't started yet
+ a vr game!
Devlog: 1.2.0:
+ Added sun
+ Added trees
+ Added clouds
+ Added a mountain
+ Added physics slider
= Changed ground texture
= Changed enemy texture
= Changed arrangement for options menu
= Changed all bullets texture
= Fixed some bugs
New Update Soon! (I have an extra monitor now. That's why the picture has two boxes and black in the background...) Devlog when the update is done and uploaded!
Join a mercenary team: high-risk, low-benefit positions available!
Defend cargo trains in this innovative Turn-Based Tower Defense meets Reverse Bullet Hell.
Wishlist the game now: https://bit.ly/AustraliaDidItSteam
Making new levels, money, crates, chests and more!
Wax Heads is a cozy-punk narrative sim about working in a struggling record store.
Lose yourself in an emotional, uplifting narrative about community, musical mysteries and underdog spirit.
Play the Next Fest demo: https://bit.ly/WaxHeads
Dev Update: I learned to use Blender!
Stick Brawl and the VR game are getting updates.
Short Q&A: Why am I making a lot of games?
My idea is that I would expand on my ideas and see which game gets the most popular and update that game!
Update log soon!
I think I finally have an idea for what I should do for a YouTube video! Since I haven't set my channel to be a gamedev or a gaming channel... I just might do both! (Maby I won't be doing a lot of gamedev videos, because it might spoil surprises...
1.3.0:pre Devlog:
+ Added ability to crouch and shoot lower
+ Added sushi stranger...
+ Added ability to read the controls board. (finally)
= Changed theme of menus
There's a little more but I forgot










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