5 years ago

Dev Update: I learned to use Blender!

Stick Brawl and the VR game are getting updates.

Short Q&A: Why am I making a lot of games?

My idea is that I would expand on my ideas and see which game gets the most popular and update that game!

Update log soon!




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What is happening with games I am making (Sushi game, Stick Brawl):

Sushi game is on a pause (for now)

Stick Brawl is getting bug fixes and new additions

I also have 2 other game ideas that I haven't started yet

+ a vr game!

New icons I made for my profile pic and for my games

I recently added to weapons to my game, the only difficultys im having right now. Is ai pathing for the enemys. I have no idea how to make one that fits my game... gogozooom.gamejolt.io/sushipp

Join a mercenary team: high-risk, low-benefit positions available!

Defend cargo trains in this innovative Turn-Based Tower Defense meets Reverse Bullet Hell.

Wishlist the game now: https://bit.ly/AustraliaDidItSteam

Devlog: 1.2.0:

+ Added sun

+ Added trees

+ Added clouds

+ Added a mountain

+ Added physics slider

= Changed ground texture

= Changed enemy texture

= Changed arrangement for options menu

= Changed all bullets texture

= Fixed some bugs

Happy Devruary! Devruary Day 24 celebrates @Brazey ! They're a game dev, artist, and content creator! They've made Pixel Punch, Brake Point!, and more! We also have a question for the devs of Game Jolt: What scares you most about releasing a game?

Making new levels, money, crates, chests and more!

1.3.0:pre Devlog:

+ Added ability to crouch and shoot lower

+ Added sushi stranger...

+ Added ability to read the controls board. (finally)

= Changed theme of menus

There's a little more but I forgot

The assignment begins today, CASCADE. Start playing the ZERO PARADES: For Dead Spies demo now as part of Steam Next Fest: https://t.co/UC9ZHFQuxJ

I think I finally have an idea for what I should do for a YouTube video! Since I haven't set my channel to be a gamedev or a gaming channel... I just might do both! (Maby I won't be doing a lot of gamedev videos, because it might spoil surprises...