






Dev Update: I learned to use Blender!
Stick Brawl and the VR game are getting updates.
Short Q&A: Why am I making a lot of games?
My idea is that I would expand on my ideas and see which game gets the most popular and update that game!
Update log soon!
Next up
What is happening with games I am making (Sushi game, Stick Brawl):
Sushi game is on a pause (for now)
Stick Brawl is getting bug fixes and new additions
I also have 2 other game ideas that I haven't started yet
+ a vr game!
New icons I made for my profile pic and for my games
I recently added to weapons to my game, the only difficultys im having right now. Is ai pathing for the enemys. I have no idea how to make one that fits my game... gogozooom.gamejolt.io/sushipp
Join a mercenary team: high-risk, low-benefit positions available!
Defend cargo trains in this innovative Turn-Based Tower Defense meets Reverse Bullet Hell.
Wishlist the game now: https://bit.ly/AustraliaDidItSteam
Devlog: 1.2.0:
+ Added sun
+ Added trees
+ Added clouds
+ Added a mountain
+ Added physics slider
= Changed ground texture
= Changed enemy texture
= Changed arrangement for options menu
= Changed all bullets texture
= Fixed some bugs
Making new levels, money, crates, chests and more!
1.3.0:pre Devlog:
+ Added ability to crouch and shoot lower
+ Added sushi stranger...
+ Added ability to read the controls board. (finally)
= Changed theme of menus
There's a little more but I forgot
The assignment begins today, CASCADE. Start playing the ZERO PARADES: For Dead Spies demo now as part of Steam Next Fest: https://t.co/UC9ZHFQuxJ
I think I finally have an idea for what I should do for a YouTube video! Since I haven't set my channel to be a gamedev or a gaming channel... I just might do both! (Maby I won't be doing a lot of gamedev videos, because it might spoil surprises...










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