Game
Darkest Nights at Fazbear's



8 months ago

I suppose I should update, I was kind of slacking a bit yes, only one event was finished since last devlog, and I've just picked things up again since winter break has started. one of the scripted events is being coded right now as we speak


for now, have 2 BTS jumpscares and also a BTS shot of the map, there's a lot of empty space here you don't normally see lol

testers should receive a build somewhere this month, preferably before or on christmas. if I don't fulfill that, feel free to send chomp to give me some good ol' discipline

see ya later!



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finally got robux, is my new fit hard?

poor John... they don't mess around anymore huh?

also some gameplay screenshots will be put up tomorrow when I have the time

this is Simon Cowell from DNaF OFFICIAL CANON REALISTIC HUMAN DESIGN

Darkest Nights at Fazbear's: The Insanity Shifts is OUT NOW!!!

THANK YOU TO EVERYONE WHO HAS SUPPORTED THIS GAME FOR SO LONG!!!!!!!!!!!!!!!!

@Peripherals has FINALLY released the new (and actually good!) version of Darkest Nights at Fazbear's, please go support and play the game as it has been in development for quite a long time!

Made special art just for the release!

https://gamejolt.com/games/charmingnights/793769

meme while the last AI gets made

all the AIs are finished! don't be fooled, the game is still FAR from done, from my estimates, the game is probably only 30-35% done. just a guess though

there are a lot of things to implement still, have chomp and co. in their natural habitat

more dnaf scrapped content, old posters for freddy and bonnie, freddy's was remade while bonnie's was completely cut

more dnaf scrapped content, originally golden freddy was supposed to appear on the menu and replace freddy when you 100% completed the game... yes, I did steal the idea from fnatas, I don't remember why I scrapped it but I'm not adding it back or anything