there are some placeholders here and there, but i will get to those once i finish alteast 6 of the 11 planned enemy AI. (im done with 4 and a half)



i swear im still working on games, i just dont wanna show them properly until they are at an optimal dev state, but i guess you get these for the anniversary of my "favorite" fnaf game...
Next up
does anyone remember when i made this thing called "balbertus" years ago for a mascot horror game satire that never came? those were the times...
(iirc it got featured on a th3badd3st video lol)
when i catch gamejolt giving me ONE MORE ghost notif:
Once-in-a-blue-moon update for Five nights at Sonic's 2:
I swore to myself I wouldn’t post anything to avoid spoiling the new gameplay… but here’s a small sneak peek, the most exciting feature yet: your character’s legs move when you turn
bro, i cant wait for scott's new FNAF game! i hope we can see fixed fredbear in there!
I am making a FNAF TCG
break from the vector stuff i usually make buuuuuuurp
ok i FINALLY finished dropsane teto
i think i still got it
psycho
Ah, just like ye older days...










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