softwares used:
blender
sfm
adobe photoshop
i think the thumbnail is done what do you guys think of this?
i'm pretty proud of it and i'm also pretty new to sfm but also quite experienced with Art nowadays. so yeah give me some tips if you can
softwares used:
blender
sfm
adobe photoshop
Currently working on the game's rendering engine rewrite. Replacing Eevee NEXT code with a much more optimized fast renderer for high quality realtime rendering
This soon will be merged to blender soon!
Read article
I might be posting more at bsky tbh. Feels comfy and I wanna update yall that I've been in a horrible state but I feel good again :) hope the community is doing gucci too!
.....
I made an Ocean shader in 10 min in my engine.
It was a bit complicated and stressful. And I think it looks good for 10 min!!
PLUS update! Read Article!
derangement of the mind
watching @CokosBeanz cook in Papa's Freezeria in dev vc
our development on Perceived REALITY is going great. UPDATE!! (read article)
Enjoy some 4K TEST renders of pl_pheonix from TF2
I was testing my engine's performance with this map and testing the addon PSA Atmosphere that creates these beautiful looking skies.
RIP solider...
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