
I've been doing work since my last post and I'm getting close to a BETA release. I've further expanded (and completed) the MAKING/GRADING Systems with the addition of TRAITS! These help add more variety to stats. I may add more as time goes on. #rpgmaker
Next up
I've released the FIRST BETA for this game. Born from the wasteland of bugs, errors and issues, I've forged a better gaming experience that I'm wanting to share with my fellow gamers. ENJOY! #rpgmaker #rpg #adventure #openworld
I'm hosting a Game Jam during the Summer based on party Building mechanics of games like Pokemon and Dragon Quest/Warrior Monsters! You can learn about it here: https://itch.io/jam/the-collect-a-friend-game-jam #pokemon #dragonquestmonsters #dragonwarriormonsters #gamejam
The game jam is gathering steam as we speak. JOIN TODAY FOR A CHANCE TO GET A GRAND PRIZE WORTH OVER $100! https://itch.io/jam/the-collect-a-friend-game-jam #gamedev #gamejam
I'm currently digging through the Classes Database to make changes to the skill sets of Monstructs to add more diversity. I apologize for the slow production and ask for your patience. I ALSO updated the graphics for all my BETA Releases. #BETA
**UPDATE FOR 3/19/19** Here is a clear breakdown of what's to come with this game's development. We're getting close to the finish line! Plus, I've decided to change up the Opening/Start to and bringing in a great new feature that will improve the game.
There's over $250 in Amazon Gift cards up for grabs! Click here for more: https://one-manindie.com/current-events/2021/5/19/do-you-like-sl…
After feedback about the game's opening/beginning, I've decided to shake things up. The old opening cut scenes didn't really match the game well, so I made some changes. I've also revamped how Caste Abilities work as well. More updates coming. STAY TUNED!
For #screenshotsaturday, I'm showing some work being done for BETA 2! I've added Rogue Monstruct Teams and added Variety to the Skillsets!
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