

Thanks to the help of a really thorough Beta Testers I was able to fix some really big bugs that prohibited game gameplay and enjoyment.
One change was an update to the Task Log (FORMERLY Job Log) UI Window, making it easier to read!
Next up
I'm making new character sets to add more NPC variety to the story. Just a few more to go!
After feedback about the game's opening/beginning, I've decided to shake things up. The old opening cut scenes didn't really match the game well, so I made some changes. I've also revamped how Caste Abilities work as well. More updates coming. STAY TUNED!
BETA 2.11 Changelog
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1. Updates
1a. Slight tweaking of the Battle UI.
2. Bug Fixes
2a. Fixed Grampa's House scene error.
2b. Fixed Party Attack Damage error.
2c. Fixed Revolving error after talking with Ard
I'm cutting the price of my FIRST Jigsaw Puzzle Pack by a whopping 50 PERCENT FOR THE NEST 30 DAYS! GRAB YOUR COPY TODAY!😃😀😄😁 https://one-manindie.com/puzzler-packs #jigsaw #puzzle #puzzle
I'm hosting a Game Jam during the Summer based on party Building mechanics of games like Pokemon and Dragon Quest/Warrior Monsters! You can learn about it here: https://itch.io/jam/the-collect-a-friend-game-jam #pokemon #dragonquestmonsters #dragonwarriormonsters #gamejam
I've been doing work since my last post and I'm getting close to a BETA release. I've further expanded (and completed) the MAKING/GRADING Systems with the addition of TRAITS! These help add more variety to stats. I may add more as time goes on. #rpgmaker
I decided to re-re-release this game with a FREE Episode 0 to play and add DLC episodes as the story grows. To celebrate, I'm holding a short Game Jam for folks who want to imagine what happened next after the close of the Episode.
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