I would love to know if there are programmers out there who would want to help. Especially creating physics for prop damages, making the bird mechanics and with the Level Creator. If you program and you want to help just DM me.


I've been messing with this Angry Birds Engine for Clickteam changing the sprites, creating some levels, and I have the idea of creating an "Angry Birds Level Creator" game, where people can add pigs, props, birds from all games and sharing their levels.
Next up
I'm going to be showcasing some stuff that Im adding to the Angry Birds Engine created by Sergio Andre
In today's Fusion3 blog we discuss Auto Compiling and the new Shader Editor! #MadeWithFusion #Fusion3 #Indiedev
"Create a New Active" 640x480 Drawing in MS Paint. No drawing Tablet used (All via Mice). You can classify this as Fusion Fan-art :P
To aid in exploration, important and notable interactables will be highlighted when approached to help you distinguish them from both the scenery and flavor text interactables.
i assume this is better than a neon yellow painted arrow...
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
I was bored, so... ManutKat.
The whole squad is here!
Interested? Follow me!
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.










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