Next up
Way back when I started the Scratch version of Too Much Water, and even back in my Visual Basic days, I didn't own Photoshop, so I had to use screenshots and cropping to get sprites for the game. I've been updating UI so I decided to fix these up, too!
Making a new Charcoal sprite is proving to be a very challenging task... Any suggestions?
I love Kirby #KirbysDreamBuffet
Since I'm still working on the new update for Too Much Water, I uploaded a never-before-seen game I made a while back!
Gun is working, just gotta make it so you can obtain it, and the ammo. I also need to polish some things up and add something to tell you how much ammo you have left. I might also work on some enemy AI.
Just a little update to show that this game is not dead.
I've been working on a couple things, though most recently I've been working on a new dialog system. Up until now I've been using sprites and image_index. This system will allow animations and more!
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
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