Next up
Implementing new ideas and updating new levels are fun. However Ludum Dare has started so I'll be focusing there for now..
Today's #screenshotsaturday show shots of the updates:
The simple block preview for Endless Drop mode had to be overhauled to support new blocks and for better view.
Here are some shots of the new HUD and a new block:
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Based on feedbacks, I reduced darkness of level select decorations making them look brighter and clearer. I also decided to create alternate level palettes for completed and incomplete state each. Here are some shots from the level select:
Congrats to Dotemu for launching their new game Absolum! Hades + Streets of Rage = Yes, oh and it's 10% off for launch'
Check out the game: https://bit.ly/absolum
Based on feedbacks, I reduced darkness of level select decorations making them look brighter and clearer. I also decided to create alternate level palettes for completed and incomplete state each. Here are some shots from the level select:
While working on level select for this game, I reviewed some levels and decided to update them. Here are some shots from the new and updated levels:
There existed a mod
Called "Dark and Decrepit"
It was really short lived, so it was cancelled
Like with Revibe, I also directed it
So here's some idles and designs I made for it while it lasted
Not a lot, I'm not a fast artist, but still quality art
I'm resuming progress on this game. This time I'm working on level select. Here are some shots from the level select:
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