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The simple block preview for Endless Drop mode had to be overhauled to support new blocks and for better view.
Here are some shots of the new HUD and a new block:
Based on feedbacks, I reduced darkness of level select decorations making them look brighter and clearer. I also decided to create alternate level palettes for completed and incomplete state each. Here are some shots from the level select:
I'm resuming progress on this game. This time I'm working on level select. Here are some shots from the level select:
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Here's short gameplay preview of Endless Drop mode.
A new block type also appears there.
Based on feedbacks, I reduced darkness of level select decorations making them look brighter and clearer. I also decided to create alternate level palettes for completed and incomplete state each. Here are some shots from the level select:
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
I'm resuming progress on this game. This time I'm working on level select. Here are some shots from the level select:
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