Game
Barshen Below



3 years ago

I've created 3 more guns, here are shots from those guns:




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Ludum Dare 55 has started and the theme is Summoning. I'm making a game for the jam and here's a very early screenshot from the game:

The update is complete, get it while it's fresh!!

And to celebrate its completion, here are some shots from the game:

My game for Solo Dev Marathon Jam 5 is almost complete, just needs some bosses, fixes and other stuffs.

Here are more shots from the game:

Happy Devruary! Devruary Day 13 celebrates @shadecore ! They're the indie game dev behind Realmshade! We also have a question for the devs of Game Jolt: What feature took way more work than you expected?

#GJAsks

I've spent most of my time playing and working on Krago's Kuest, my latest game. It's a short metroidvania about a crab wanting to get a rare fruit.

It's completed and can be found here:

https://darkbloodbane.itch.io/krago

@HowlingHamster are long-time Jolters whose upcoming game Sub-Species was just written up by The Escapist!

Celebrate their upcoming game by completing the quest celebrating them!

#Devruary

I'm using OpenBoR engine for my games. It's engine mainly to make Beatm ups but it could be customized to create platformers, shmups, metroidvanias, action RPG and 1vs1 fighting game.

Krago's Kuest, my game for Solo Dev Marathon Jam 5 is complete and has been released.

I'm updating the game, fixing some stuffs and adding missing features.

Here are some shots from the update:

Get Krago's Kuest here: https://darkbloodbane.itch.io/krago

rosa

While waiting for Ludum Dare 56, I am prototyping new stuffs in this game.

The result is good but other mechanics had to be adjusted to fit this new stuffs.

Here are some shots of the stuffs: