Game
Hello Neighbor: Denial
5 months ago

I've decided that I'm going to make the game's page regardless, since I think it might not be that good of an idea to release it only once it's finished. Stay tuned




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Just a baked lighting screenshot

Pure chaos.

Dynamic non-scripted sounds, catching methods based on where the player is looking and some other small things

Even though I've done a pole , I might still have to use baked lighting for performance reasons and game mechanics, like screwing in bulbs to be able to see. (Bulb holders and doors will always have a slight glow in a pitch black room).

Ḧ̸͈͑e̵̱̿l̷̢̀p̵̨̔ ̶̰̣͆́m̷̝̯̀̽ę̶͔͆͒

Accidents.

Warning 1414: Low battery, visual input quality reduced

Hello Neighbor Denial has sadly been unlisted (Read the article for further info)

Dynamic sounds test: Hello Neighbor Prototype sound effects + Pre Alpha working nearby tracks

4th floor spoiler