Game
Undertale: Disbelief
5 years ago

I've heard that the Mobile version of Undertale: Disbelief may be very laggy (and maybe even dysfunctional) for some users. We are working to optimize the game, and hopefully fix some bugs along the way. Thank you for your patience!


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Stay tuned everyone, the second patch is on its way. What's to come in the second patch, you ask? - All of Phase 2. - Places to explore (you'll see what I mean!) - Tons of bug fixes, most bugs are now gone. - Attacks are adjusted to work more smoothly.

Hello everyone! Here's a new thumbnail for this page, drawn by Segoe from the Disbelief team. We've been rebranding "Disbelief Papyrus" to just "Undertale: Disbelief". And yes, we're still working on the game! Read here :) https://gamejolt.com/games/disbelief/268091/devlog/update-not-re…

"I WANT A FAIR FIGHT!" "no lol"

Borders! (next patch coming soon, I'll make sure to have Flames update the download link on this page...)

The Last Corridor has been improved.

Reprogramming is going slowly, but smoothly. I'm not necessarily working on this in order, some of Phase 3 is done and Phase 1 is basically done. All of the overworld areas from the Phase 2 release are there as well. Here is a choppy gif of Phase 2.

Hello again. It's been a while, hasn't it?

Hey! It's been a minute. Not much has been getting done for a good while, until recently when we hired @Sydist to help out. The pace has slowly been picking back up! We greatly appreciate your patience. There will be content to show off in the future!

We are under attack!

Runestones: from concept to in-game model🗿