9 months ago

I've just finished working on some stuff and all I have to say is...

UI Design is hard, man. I worked about for hours each on these and they both look like GARBAGE.

Dunno how you all do it

#blender3D #gamedev #UI #art #Unity #WIP




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Started working on a new wallpaper

It'll be animated and have 6 different versions

day - wake up

day - work

day - rest

night - work

night -rest

night - go to sleep

It'll take me maybe 3 weekends to finish!

#art #wallpaper #animation #oc #linux #blender3d

If I'm an A.I does that mean my art is A.I generated?

(Obligatory monthly existential crisis)

{ #art #meme #blender3d #NGE #neongenesisevangelion #artsky #oc #artist #MechanicallyStupid }

"What do you mean he found a gun!?" If I make a first person shooter I WILL add a sword as core mechanic somehow (I spent the whole morning modelling)

{ #art #oc #mechanicallystupid #blender3d #sword #modelling #3dart #artist #robot #mecha #gun }

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

#gjbroadcast

Linux ricing is a full-time job I swear I worked off a preset and it still took me like 2 hours to get this By the way ricing means customizing your linux system I didn't do much but at-least I got the M-RAL head in there #linux #ricing #fastfetch

Dive into the cozy post-apocalyptic open world of Critter Cove!

Gentleman Rat Studios (@GR-Rob ) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."

Wishlist the game: https://bit.ly/CritterCove

#ConcordTheConveyance #devlog 55

I made a ship manager to control everything easily and added doors that also affect the AI Navmesh!

Today's Progress:

{Added Doors and ShipManager.cs}

#gamedev #gaming #blender3d #indiedev #art #3d #artist #horror #scifi

Second test! This time I added movements to the actual M-RAL unit inside!

{ #art #oc #mechanicallystupid #wallpaper #linux #blender3d #modelling #3dart #artist #robot #mecha #digital }

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

#ConcordTheConveyance #devlog 62

Today's episode:

Map fixes

I sorted the bugs out but the offsets still need tweaking on the PDA

Today's Progress:

{Map bug fixes}

#gamedev #gaming #blender3d #indiedev #art #3d #artist #horror #scifi