Game
Fire Leaf Water




3 years ago

I've made 2 new exploding block types and of course I've also constructed new levels featuring exploding blocks.




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Based on feedbacks, I reduced darkness of level select decorations making them look brighter and clearer. I also decided to create alternate level palettes for completed and incomplete state each. Here are some shots from the level select:

My game for Solo Dev Jam 5 has been shaping up nicely with levels, enemies and abilities.

Here are more early shots from the game:

#Devruary

I'm using OpenBoR engine for my games. It's engine mainly to make Beatm ups but it could be customized to create platformers, shmups, metroidvanias, action RPG and 1vs1 fighting game.

Happy Devruary! Devruary Day 6 celebrates @Narwhalnut ! They program bugs (in the game Insectile)! We also have a question for the devs of Game Jolt: What dev habit helps you the most?

I've made new levels & new box type for this game. Here are some shots from them for today's #screenshotsaturday:

The Dead Pets have been a mostly casual band but they’re FINALLY getting serious.

Help them by posting YOUR original art for a Dead Pets album cover in the Art realm with the tag #DeadPetsAlbum

Play the #DeadPetsDemo now: https://bit.ly/deadpetsgj

I'm in the mood to create new levels for this game. Here are some shots from the new levels for today's #screenshotsaturday:

This game is mostly ready for second demo however I'm testing level select to ensure it works properly.

Here are some shots from the game for today's #screenshotsaturday:

Happy Devruary! Devruary Day 9 celebrates @ReptileGames ! They're a new still learning game dev that's trynna get some feedback! We also have a question for the devs of Game Jolt: What's your favorite part of game dev?

I've updated level select taking feedbacks from some people. Here are some shots from the level select for today's #screenshotsaturday: