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I've updated level select taking feedbacks from some people. Here are some shots from the level select for today's #screenshotsaturday:
Based on feedbacks, I reduced darkness of level select decorations making them look brighter and clearer. I also decided to create alternate level palettes for completed and incomplete state each. Here are some shots from the level select:
I've updated level select taking feedbacks from some people. Here are some shots from the level select for today's #screenshotsaturday:
Roaring Knight: Crossover (Tentative Title)
[WIP 01]
Been busy with other projects but I've made more new stuffs.
Today's #screenshotsaturday show some shots from those stuffs:
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @Silentfaith ![]()
to open today's slot on the calendar.
While working on level select for this game, I reviewed some levels and decided to update them. Here are some shots from the new and updated levels:
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @XHeheX ![]()
to open today's slot on the calendar.
This game is mostly ready for second demo however I'm testing level select to ensure it works properly.
Here are some shots from the game for today's #screenshotsaturday:















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