Game
Chaos Shooter
5 years ago

I've made a google form for writing new ideas/improvements/asking or for helping me with sprites/sound effects/music:

https://forms.gle/8d4rYfv1H5PdYHuG9




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Hi, here some new stuff:

- sound when red enemy shoots - sound when orange Enemy spawns particles

- Game Over Screen with the waves survived and ability to retry or return to the Menu

I've also added an real-time online leaderboard (no Game Jolt needed)!

Hey, my new game is now public! It's a small 2D Pixel RPG game about a knight I've been working on with a friend now for a bit. There are still many improvements I need to make, content to add etc. Would be nice if you would check it out! :D

Heyo! It's actually been 3 years already? Time has passed so fast...

I wanted to use this opportunity to thank everyone that has gamed my games, passed on my posts and followed me along (damn my rhymes are awful) :D

Onto another great year! #spawnday

@pm-studios ' Bandit Trap has an open beta RIGHT NOW! It's open until 3 am ET on Nov 30th.

Quests celebrating the beta have entered your quest log.

Play the game for FREE: https://bit.ly/BanditTrapSteam

πŸ†Meet the winners of the Narrative Jam presented by Game Jolt and @NEOWIZ_QUEST ! Where every story finds its voice!

Just released the first beta of Squizzle :D

Squizzle is a 2D pixel platformer. There are currently only 2 demo levels as a preview for the final game.

Game page: https://gamejolt.com/games/squizzle/728673

Discord Server: https://discord.gg/5ubUgAhFhH

Hi, this is a small teaser of 2 new enemies: One which follows you and spawns orange circles which increase it's size over time so it goes into your way, and one which spawns orange particles in (I know, it's not a circle yet, but I will work on it).

πŸ₯‰βœ¨ I won 3rd place in the Narrative Jam! ✨πŸ₯‰

My game Luna Magica made it into the winners of the Game Jolt + NEOWIZ jam Γ’wΓ“ They really loved the worldbuilding and the dark magical-girl vibe, πŸŒ™

Thank you so much to everyone who played it! #GameDev #JotaDev

Hey, here is a small clip which shows the random dungeon generation and the (finally) finished Kill-All-Enemies-To-Proceed-System. I will of course improve it by adding new enemies and I also want to increase the size of the rooms.

https://gamejolt.com/games/Chaos_Shooter_By_SkillcraftHD/576954