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I've spent most of my time playing and working on Krago's Kuest, my latest game. It's a short metroidvania about a crab wanting to get a rare fruit.
It's completed and can be found here:
My game for Solo Dev Marathon Jam 5 is almost complete, just needs some bosses, fixes and other stuffs.
Here are more shots from the game:
Returning to this game after some time, I discovered some bugs while playtesting. I'll delay release for more playtesting to find more bugs (if there's any).
I've added a secret counter in main menu to encourage player to discover the secrets.
A new batch of screenshots is ready for Thursday's Harpies Update. Here's a little sneak peek at the new Manufactory building.
My favorite part of game dev is boss design. Fighting enemies is fun but fighting bosses is even more fun. Turns out designing bosses is fun also. There are many patterns and styles to apply.
I dropped the project but I started it again(THE BOTTLE FLIP)
Maybe i will make it in 2D
I'm currently working on a game for Boss Rush Jam 2024. Below are some shots from the game. Many stuffs including HUD and character are still WIP.
That game is in the same universe as this game.
All bosses of this game are inspired by masks. This mask is mashup of Wolaiy mask with Splatter House mask for today's #Joltober2023 whose prompt is Mask.
OCTOBER 13 2026
Some time ago, I've made animatronic based on a boss from this game. For today's #Joltober2023 whose prompt is animatronic, I've redrew it and changed its pose.













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