I've worked on a game in Godot Engine for 1 year now. I'm scared about the publishing part of the process.
I know I'm working (very) slowly but deeply on the code architecture and I don't know if putting it freely here will be a wise choice.
Next up
Finally, it's taking shape from my mind to the screen @_@
1 year of work and this is the crappy result. I must thank the Godot Engine for being so awesome to use if I'm still working on this after the third refactoring.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam
To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Fan art for Foolish I'm feeling kinda better so I drew this
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
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