Game
FNaF World XL

2 years ago

I was considering doing a proper teaser for this, but honestly it might just be better to save the effort for when I work on the real Update 3.

In the mean time, enjoy this low quality preview.




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New project is having a fun, early outing.

The more things change, the more they stay the same.

Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.

(It was the values tied to IDing what foe it'd be.)

It'll likely need more testing, but we're back in buisiness!

So, Plan B: The remainder of tonight will run V1 of a solo OCN mode, with an updated version coming tomorrow during the end of the con.

(And a further refined public release of this later on. If there's interest.)

New look, new direction.

This whole "making a new battle frame" situation does give me an excuse to add some things I had been putting off for far too long.

That time of year again.

Pretty safe to say that Possy will be increasing the price of costumes to compensate for this recent development.

Suppose it's rude to come back doing polls without showing some sort of progress for it.