Of course, all of this is done in Scratch. I don't think it'll take much effort for me to do because for the most part, the hard part's already done (my song editor also converts Clone Hero/YARG charts to Project Rhythm's proprietary format automatically). I probably need to rework long notes, though. Reading MIDI data is an entirely different story, though. I know this idea isn't entirely unheard of (even on Scratch), but it's those differences that make me feel like I can make a better plastic guitar game in Scratch.
Next up
I was doing some debugging and then this happened...
Just letting you all know that I'm starting college classes today and as a result I will not have as much time to work on my games. However, I will also take this time to announce that I now have a Patreon page.
haha funny follower count
Happy Devruary! Devruary Day 20 celebrates @LilianDuleroux
! They're the artist, writer, and game dev behind The Voyage Sinister! We also have a question for the devs of Game Jolt: What advice would you give a new dev?
She won't wait for you this time. She's coming for you right now.
Five Nights with Fumos 3. Available now.
The Scratch Team has just recently updated their Terms of Service yesterday, letting you know they now have full permission to use your content to train AI models.
The demo has been released.
"You can run but you can't hide." -Yukari, probably
Witchspire is a survival-crafting adventure in a world brimming with magic and peril.
Befriend and battle creatures, and conjure up a sanctuary alongside other witches in co-op or single-player.
Try the Next Fest demo: https://bit.ly/WitchspireSteam
You can't hide forever. They will find you.
Coming Soon™













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