Game
The Ink Remains
4 years ago

I was really productive this weekend! I fixed a lot of stuff and added lots of new little mechanics. The #gamedev is going well!




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Gotta love when this happens

I added an objective system yesterday. Obviously this objective shown on the image is just an example ;)

Unity's next Long Term Support version introduces a lot of tools that makes a game developer's life less hard. I've experimented with it for a day and managed to do a damn good screen-space outline shader! #Unity #Shader #Outline #GameDev

I dual wielded sandwiches for the first time! I even got a visitor :)

Ah yes, perpetual motion... Well done random rigidbody 😂

I finally made a highlight system for the items of my game. Now when you put the crosshair on an important object it gets highlighted! #devlog #fangame #batim

Damn, another #spawnday already! Time flies, it really does...

I've done a fair bit more work, mostly on the player scripts, environment, some fixes, etc. But I also have implemented the foundation of object interactions and brought graphics parity (images are remake vs old version). Looks are subject to change. Cya!

Gwasses