
I was trying to cross-compile my ~100mb game to Linux for the last two days. And, well..
This got out of hands.
But, good news, Linux build is available now!
Next up
Just published the game! https://gamejolt.com/games/stellar-sunset/482272 tbh it's the first project I was working so hard on, so I would be really glad if you could give me some feedback on this.
A model of an engine for a motorboat. It's the reason I refused the old animation I posted yesterday
Here is a gif of an animated character I created for a project I didn't finish back in 2019. Should I resume the development once I finish the current game I am working on? (btw it comes out on 17th September, just in case) https://gamejolt.com/games/FloweringGame/534893
BIG NEWS: Your Bandit can wear a Game Jolt hat and shirt in Bandit Trap!
Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta
It ends on March 23rd at 6 am CET!
I just uploaded pretty much stable version of the game. Major glitches removed, bossfight balanced, win 64bit version added. Currently working on porting to Linux(UE4 is a nightmare) And just in case you wish to check the game out: https://gamejolt.com/games/stellar-sunset/482272
Play @pm-studios
' Bandit Trap Open Beta!
Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.
Complete quests based on the game!
Play the beta: https://bit.ly/BanditTrapBeta
I had to refuse this animation in the game, but I still like it so let it be here.
This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.
Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta
The thing I realized while creating a character for my next game is that I am insanely afraid of bald women.










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