6 years ago

I was trying to cross-compile my ~100mb game to Linux for the last two days. And, well..

This got out of hands.

But, good news, Linux build is available now!




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I just uploaded pretty much stable version of the game. Major glitches removed, bossfight balanced, win 64bit version added. Currently working on porting to Linux(UE4 is a nightmare) And just in case you wish to check the game out: https://gamejolt.com/games/stellar-sunset/482272

I have released a game yesterday and I tried to make it as beautiful as possible, considering the limitations of a chosen retro artstyle. Hope you like it!

Could you please recommend some good free fonts that fit the style?

#madewithunity

Happy Devruary! Devruary Day 4 celebrates @ElPichon ! They're just a bird who likes to draw! They're also the developer behind The Bunny Graveyard II and Chunky JUMP!. We also have a question for the devs of Game Jolt: How Did You Learn Game Dev?

The thing I realized while creating a character for my next game is that I am insanely afraid of bald women.

Happy Devruary! Devruary Day 5 celebrates @ExpoDev ! He's the founder of PMH Interactive and is working on The Obsessive Shadow and more. We also have a question for the devs of Game Jolt: What keeps you making games when it gets tough?

The first gameplay gif! What do you think of the animations?

A model of an engine for a motorboat. It's the reason I refused the old animation I posted yesterday

Happy Devruary! Devruary Day 6 celebrates @Narwhalnut ! They program bugs (in the game Insectile)! We also have a question for the devs of Game Jolt: What dev habit helps you the most?

Just published the game! https://gamejolt.com/games/stellar-sunset/482272 tbh it's the first project I was working so hard on, so I would be really glad if you could give me some feedback on this.