6 years ago

I have released a game yesterday and I tried to make it as beautiful as possible, considering the limitations of a chosen retro artstyle. Hope you like it!




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Here is a gif of an animated character I created for a project I didn't finish back in 2019. Should I resume the development once I finish the current game I am working on? (btw it comes out on 17th September, just in case) https://gamejolt.com/games/FloweringGame/534893

The thing I realized while creating a character for my next game is that I am insanely afraid of bald women.

I just uploaded pretty much stable version of the game. Major glitches removed, bossfight balanced, win 64bit version added. Currently working on porting to Linux(UE4 is a nightmare) And just in case you wish to check the game out: https://gamejolt.com/games/stellar-sunset/482272

outer wilds commission

A model of an engine for a motorboat. It's the reason I refused the old animation I posted yesterday

WELCOME TO THE '26! 1926 THAT IS but seriosuly, happy new year everyone, i got back from my hiatus :3

I was trying to cross-compile my ~100mb game to Linux for the last two days. And, well..

This got out of hands.

But, good news, Linux build is available now!

Could you please recommend some good free fonts that fit the style?

#madewithunity

Nartonne getting affection

platonicly

I had to refuse this animation in the game, but I still like it so let it be here. Will post some more pics and gifs soon