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Continuing tradition of this game, bosses from Barshen Bash have joined in.
Here they are:
I'm back to updating this game. These shots show what I've done recently:
Another boss joins new ride levels and this completes the new boss tier for Robz Rush.
My favorite part of game dev is boss design. Fighting enemies is fun but fighting bosses is even more fun. Turns out designing bosses is fun also. There are many patterns and styles to apply.
Happy Devruary! Devruary Day 16 celebrates @balladrion
! He's the developer behind Balladrion, a 3D rogue-lite action RPG set in a magical fantasy world. We also have a question for the devs of Game Jolt: What feature almost broke your game?
I've spent most of my time playing and working on Krago's Kuest, my latest game. It's a short metroidvania about a crab wanting to get a rare fruit.
It's completed and can be found here:
I'm back to updating this game. These shots show what I've done recently:
Happy Devruary! Devruary Day 15 celebrates @ambercrowngames
! They're the game devs behind the puzzle-platformer game One More Experiment. We also have a question for the devs of Game Jolt: What’s the biggest dev mistake you’ve made?
Another boss joins new ride levels and this completes the new boss tier for Robz Rush.



















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