Game
Slendytubbies (Classic) Remake

4 years ago

Mac and Linux support coming soon!




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At least until around mid summer or so I'm pausing this project, I'm pretty busy with life for now and when things slow down I'll continue this, I've been re-coding Tinky Winky and it's been a bit tough.

Since it was my birthday I thought instead of receiving gifts I may as well give one to y'all, the 0.5 update!

Change Log:

-Visually Overhauled Main Menu.

-Major Framework improvements!

-General Visual and Optimization Changes

Have a nice week Everyone!

Heyo, no .cia sadly, BUT I have a prototype to share!

The footage is running in Citra's N3DS mode, it works on O3DS although it's a bit buggy for some reason... But what matters is that it works on both!

Haven't tried it in real hardware though...

im retiring fomr making slendtyubie games 4ever... adn EVERYTHING is cancell! im releasing the final version today

I got myself an "old" system, but it doesn't have a battery and 3DSs need batteries to boot, that means no O3DS support for now, maybe I'll release my N3DS prototype, but unitl I get my hands on a 3DS battery, this project will be paused

Guess what's cookin'!

I went ahead and made some visual changes to all of the Tubbie's materials, I did it mainly to stay close to the source material, since some of my materials were wrong.

Anyways, the updated 0.6 Demo is out already, have a nice day everyone!

I got a "playable" build that I'm gonna distribute in private for testing and the outcome will determine if I can assure that I can get a demo out for summer, I probably could, but I wanna make sure it works in every system

Finally! 0.4.5!

I finally fixed all instances of the pesky water bug.

I got rid of the reflection in the water (Caused a lot of lag)

I got rid of the fluffy house (Again due to performance)

Fixed the whole Teletubby house.

Sorry for not updating often.

Why should things that are not real cast a shadow?