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Guess what's cookin'!
Finally! 0.4.5!
I finally fixed all instances of the pesky water bug.
I got rid of the reflection in the water (Caused a lot of lag)
I got rid of the fluffy house (Again due to performance)
Fixed the whole Teletubby house.
Sorry for not updating often.
Since it was my birthday I thought instead of receiving gifts I may as well give one to y'all, the 0.5 update!
Change Log:
-Visually Overhauled Main Menu.
-Major Framework improvements!
-General Visual and Optimization Changes
Have a nice week Everyone!
So I had to fix a weird bug with the pause menu in the Day map, also I added the code system! Input a code and it will take you to a new map!
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Finished work on the emotions of a new character for the tank universe
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
brung back my old oc plus a new one
...they don`t have names yet tho
Szayel Aporro Granz - Bleach
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