Game
Super Mario Bros Lethal Impact
11 months ago

I will show a "Beta testers build" on disc(https://discord.gg/jKdVCxW4qc), will have some new things but obviously the build is far 4 being finished and its buggy




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Funny (trying Deltarune chapter 2 snowgrave route cuz wanna play chapter 3 and 4)

Im testing a new style cuz why not (actually used this "Megaman Style" on the toadette level, so, ups lmao)

MIND part 2(now is personal lmao).

I wanna show what i have of MIND level(Checkpoint, koopas have a smoother animation now and a placeholder for another cutscene at the end.

If ya liked follow the game :P

👀

So, i'm gonna start with a "How to code" vids for my Patreon.

Doing basic stuff like recreating or explaining things of some old games.

The first video will be an explanation of PvZ waves code using the decomp

(Non related image)

Why i choose to only use 2 colors + background and a max of 300x240, idk, i'm hungry so i will continue this later, hope you like this preview of one cutscene of Lethal impact :P.

Smol background 4 castle section of MIND level

Yo, Lethal have 150 followers, if we manage to reach 200 followers will change the banner and submit builds of Lethal and Unbrotherhood (obviously aren't gonna be finished yet, gonna be like previews)

WE ARE BACK :D

There were some issues that affected the development (not anymore)

(Maybe) we will do an overhaul.

(Baldfirepeacausewhynot?)

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Hubieron algunos problemas(ya se soluciono igual xd)

Quizas haremos un overhaul.

(Guisantecalvoparalabuenasuerte)

Plantern and Cactus rework