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Super Mario Bros Lethal Impact
10 months ago

Im testing a new style cuz why not (actually used this "Megaman Style" on the toadette level, so, ups lmao)




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I just need to add enemies and a warp system to submit an alpha with the first 3 levels (1-2 and 1-3 will be different) :D.

Con añadir enemigos y un sistema de warps podre subir una alpha con los primeros 3 niveles (El 1-2 y 1-3 serán diferentes) :D.

im confused about who is saying that, Luigi or Luigi...

Testing the .ini system, (i hid the GUI cause changed something and i don't wanna show it right now)

Still i'm gonna create a tool to make this a lot easier.

New "chapter 0" with part of the game lore, 2 levels, new animations and a lot of resprites, that and the conclusion of "Mind" and cave level(and a surprise) will be the version 0.2.

Gracias Sega, al fin un buen juego.

Funny (trying Deltarune chapter 2 snowgrave route cuz wanna play chapter 3 and 4)

Why i choose to only use 2 colors + background and a max of 300x240, idk, i'm hungry so i will continue this later, hope you like this preview of one cutscene of Lethal impact :P.

The choices starts on "MIND" level, they will define what ending r ya gonna get.

i guess ya can understand the endings reading them so spoilin alert:

Endings

Royal regret.

Eternal king.

No hero.

Ruins.

Mario, why are you so gray?

Mario, ¿Por qué eres tan gris?

Thanks a lot for following the game, i'm really happy ngl.

Made a peashooter doodle i hope ya like it :D

Muchas gracias por seguir el juego, estoy realmente feliz para que mentir.

Hice un garabato de un lanzaguisantes, ojala les guste :D