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21
Game
Super Mario Bros Lethal Impact
23 days ago

Im testing a new style cuz why not (actually used this "Megaman Style" on the toadette level, so, ups lmao)




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Just made a No hit of Megaman X3, im dying i didnt sleep anything lmao

MIND part 2(now is personal lmao).

I wanna show what i have of MIND level(Checkpoint, koopas have a smoother animation now and a placeholder for another cutscene at the end.

If ya liked follow the game :P

Why i choose to only use 2 colors + background and a max of 300x240, idk, i'm hungry so i will continue this later, hope you like this preview of one cutscene of Lethal impact :P.

Me after playing another cringy "horror" fangame walk sim with a bloody eyed character (so original)

Yo, Lethal have 150 followers, if we manage to reach 200 followers will change the banner and submit builds of Lethal and Unbrotherhood (obviously aren't gonna be finished yet, gonna be like previews)

Testing physics for Megaman Day of 0 (NES Megaman)

(Part of the Megaman What if? initiative, if you want you can join to it)

Probando las fisicas para Megaman Dia de 0

(Es parte de la iniciativa de Megaman Que hubiera pasado si?, si quieren pueden unirse)

Smol background 4 castle section of MIND level

I will use Godot for my most recent projects cause i have some issues with Game Maker Studio and clickteam just sucks ngl

Title

Charge Shot + Slidin, lets go