Greetings everyone, Creo here with an apology on the fact it's taken so long for you all to see new content. I wish to explain why.
Recently, Masked Bravery has undergone almost an entire rewrite on the story, including the story panels, certain areas, and expanding the story. Alongside this, the coder who made the engine for our project has left, and as their engine had no documentation, we have to fully start over.
To make matters worse, we have had almost no luck finding a new coder, the second one we had currently being busy with their personal life.
I have been scouting, but so far, no luck. Such is with these projects, they sometimes go through periods of no progress...at least GAME wise.
Writing wise, the project is going good! I decided to take it area by area, concepting an area, and then scripting it out to try and make progress somewhat neater.
So is the project spriting wise! Judas' friend Baph is almost done with his walking sprites, and Judas has an entire new sprite sheet! We also have a peak at Toriel's new sprites in the form of her front idle from Goldeen!...That I won't be sharing just yet!
I yet again apologize for how long it's been taking since development's continued, and will work harder to scout and find a new coder.














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