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Hey everyone, DDM here!
For some time now I felt that the demo that's currently up on the game page is not really representative of what the final game will look like, so I've been working on a new one!
It should be up in a few days, keep a look out :)
I've finally published a game after a long! It's a demo of a game I'm working on, CatHook.
The game is a pixelated 3D collectathon-like platformer with a grappling hook mechanic.
The demo features a demo world and the download is the at the game's page :)
I just uploaded a new demo of my game! It fixes some small issues I had with it and also adds the new game logo, hooray!
If you'd like to check the game out, a small demo is available here: https://gamejolt.com/games/CatHook/794652
Hey everyone!
I'm sorry I couldn't meet the "out in a few days" deadline from the last post, but I swear I've been hard at work! CatHook! is being ported to Godot 4, and the new demo will actually feature stuff that'll be in the final game :)
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
An infected room from the second part of Cybel ! Are you up for some cleansing?
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
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