Next up
I just uploaded a new demo of my game! It fixes some small issues I had with it and also adds the new game logo, hooray!
If you'd like to check the game out, a small demo is available here: https://gamejolt.com/games/CatHook/794652
I've finally published a game after a long! It's a demo of a game I'm working on, CatHook.
The game is a pixelated 3D collectathon-like platformer with a grappling hook mechanic.
The demo features a demo world and the download is the at the game's page :)
Hey everyone!
I'm sorry I couldn't meet the "out in a few days" deadline from the last post, but I swear I've been hard at work! CatHook! is being ported to Godot 4, and the new demo will actually feature stuff that'll be in the final game :)
Hey everyone, DDM here!
For some time now I felt that the demo that's currently up on the game page is not really representative of what the final game will look like, so I've been working on a new one!
It should be up in a few days, keep a look out :)
A Shiny Mega Gengar π For @ManutkArt ![]()
's #ThreeColorsChallenge!
Showing off player 2 π
What do you think?
Call it 'wrong turn'!π« The feeling of running into a house with only one exitπͺ, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
I did this on my 3DS ^^ #Kirby












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